My obsession with certain games, and addiction to certain book series' probably relates directly to my ability to relate to, sympathize with or even respect the characters that are portrayed. While I have a hard time enjoying books or movies with the end-all-be-all-bad-ass, I do (as many others do) gravitate towards the unlikely, or reluctant hero. Snake doesn't really fit any specific category, but is more like a end-all-be-all-bad-ass-unlikely-reluctant hero.
If you haven't played the games, only the first third of that statement will make sense to you, unless you haven't heard anything about it, or seen a commercial, then you don't give two shits about what I'm saying.
In any case, it's an interesting turn of events that this game had been so all encompassing that I haven't written a blog entry since the release date. The very date my last blog entry was (when I mounted the kitchen pc) the same night I stood outside with people much more talkative and annoying than I to play a game I'd been waiting for 3 and a half years for.
Now that it's over (and I've beat the game more than 4 times at this point), I'm not sure what there is left to say except that it was like losing a friend.
Now that everything is over, it seems like there is nothing left. I still play the game online, as there is an online component, but it doesn't quite compare. After 20 years of mystery, excitement and double crossings (of course, I still have the original NES cartridge), it really is the end of an era.
16 June 2008
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